On Week 3, de_paharoh had many substantial changes. I spent most of the time working on props for the outside areas. I created benches, trash bins, signage, etc. I have a small issue with trashbins and benches. As players can stand on top of the props and gain advantage from looking over the fences. I will have to figure out that problem out. Boosting spots are gonna be quite tricky. I want the map to look good, and have a realistic feel, but I don't want it to be broken obviously.
Currently the plants offer some advantage to the bots. For humans, it's hard to see through the plants, but bots can see you and shoot you through them. I have to add a block bullet brush so that bullets don't make it through the bushes. I don;t want people to camp out a single small opening on the bushes. But I doubt that will be an issue, as the restroom area is often far from where the action is taking place.